thanks to "coincoin" for this program...
now if you havent already you need to make a folder in the c:/ drive called bfdev....it will look like this
now you need to make 3 folders in there
now extract the objects,textures,and standardmesh from the mod your using and put in these folders
now extract your map to the c:/drive...it will make a folder and look like this
now after deleting the old editor42 and installing the new editor42 ver4 it will come to the setup directory
all you need to change are the first 2 lines...
in the first line put this (base directory)
in the second line put this (levels directory)
now when you select open it should have your map name in the listing box..select it and your map should show and you should be able to edit like usual...and a few nicely added features..will post more on this new tool soon...