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Adding DC.39k statics and vehicles.
Adding EOD vehicles-chopper
Sounds and Skyboxes
Adding the JU88a
Adding GC statics and vehicles
Adding Hydroplanes and arrow boats
Converting maps after BC
Map specific textures
Map conversion
Gmakerfa...objects.rfa
How i use photoshop 7 with BF1942
Make your own signature
Adding DC 4j vehicles and statics
Changing the Menu
Editor42 ver 4 setup
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owww yeaaa new DC 4j vehicles , weapons and static objects heres how to get them in your maps..
This tutorial goes out to chris ogle...your question is answered
now first extract the DC basras edge map and save it in a seperate folder for use in a minute
now in your map open the init.con in the main folder and look for this
run Init/SkyAndSun run Init/Terrain
now add run objects to it and make it look like this
run Init/SkyAndSun
run Init/Terrain
run objects
now you need a standardmesh folder in your map if there isnt one already
now copy and paste the standardmesh files from the basras edge map into your standardmesh folder in your map
now in the textures folder in the basras edge map you need to copy and paste them into the textures folder in your map (WARNING..do not copy and paste the sky.dds files or the textures tooxoo.dds files or the ingame map or the env files..it will change everything in your map)
now in the main folder of the basras edge map theres a new objects.con file..just copy and paste the whole thing in there..
i will update this list tommorrow but heres a start
sa-3 = guided missle launcher f-14b =new fighter jet mirage =not sure if this is new Technical =pickup i think lada = small car pickup =pickup truck Technical_Recoilless = pickup with machinegun i think
now when you add these all you have to do is open the objectspawntemplate.con and change the name of the item that is going to respawn...you can even do it like this and it will work
rem
rem *** machinegunspawner ***
rem
objecttemplate.create objectspawner machinegunspawner
objecttemplate.setobjecttemplate 2 mirage objecttemplate.setobjecttemplate 1 Stationary_browning
objecttemplate.minspawndelay 10
objecttemplate.maxspawndelay 10
objecttemplate.spawndelayatstart 0
objecttemplate.timetolive 45
objecttemplate.distance 40
objecttemplate.damagewhenlost 10
and a mirage will show were the machinegun was..just rename in template to get vehicle to show
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The new F-14b fighter jet...
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The Mirage....
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This is one BADASS weapon....the SA-3
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The pickup....Technical_Recoilless i think
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MORE COMING SOON
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